wows california vs florida

Despite all that, what I really like about her is that her guns (while not powerful as you'd expect, which is mentioned) are fairly accurate at all but extreme range. I also like her secondaries, as they have decent enough accuracy and reach out to 6.6 with aft+flag. The single 5" guns tend to land their hits a lot vs the dual 5" guns (though that is not be saying much considering. Catch the excitement and bet with Tipico! The Rattlers have not entered a game this season with longer moneyline odds Long ranged with a starting reach of 19.9km which can be extended to as much as 27.7km between upgrades and consumables. Wargaming will try and sell you this ship bragging that this reach is to California's advantage. Heres how you can watch Mondays game: UNC-FLORIDA STATE TV, RADIO, AND STREAMING INFORMATION. Lert really helped me appreciate the game play of the "American Bricks" way back in 2016. I don't want to touch California. California will cost you around 10,000 for a worse experience, tier for tier. Here's what the numbers tell us. In a way I'm glad there's not a ship named after my home state they can give this sort of treatment to. Florida played solid defense throughout the night, holding Georgia to 33.3 percent from the field and 18.2 percent from 3-point range (4-of-22) while recording 8 steals and 6 blocked shots. I love playing Arizona but i won't pay to have it at tier 7. WG executive 1: "Hmm, not enough suckers are buying this new ship. The horrible fire arcs on California's guns will necessitate more manoeuvring to swing out her guns and then duck back which will only ensure she's stuck on the lower end of this speed. I HATE when people hinge whether they are going to buy a ship or not based on her reivew. LittleWhiteMouse, July 2, 2020 in General Game Discussion. As of December 2020, Floridas (preliminary) unemployment rate was at 6.1% while Californias was 9%. California is a hard pass. For them and cruisers, reduced spotting time after firing is long over due. If you're struggling to see a difference in as clinical and sterile a trial as this, you have no hope of feeling the difference through normal game play. No, she isn't. But the winter surge slammed California, and that gap narrowed to 11%. Her secondary armament is divided into two gun types. The first is the twin 127mm/38 we're used to seeing on every American battleship. But these are supplemented by four single 127mm/38 turrets akin to what you might find on an American destroyer like Benson or Sims. This effectively gives her an eight-gun secondary broadside -- two fewer than you'll see on higher tiered American battleships like North Carolina, the SoDaks, the Iowa-sisters, etc, but it's right on par with California's battery. However, Florida manages to have the equivalent broadside to a ten-gun secondary battery like the higher tiered ships because most American twin 127mm/38 guns have an artificially lowered rate of fire and the singles have a boosted one. Check out this nonsense! A lot of what's listed above owe to the differences of the gun calibers. WG!!! Really highlights the value of crossing the T - which, of course, no one doesbecause it doesnt work in WoWS. Florida is 10-6 when scoring more than 69.3 points. They have averaged 3.5 goals per game (35 total) over that stretch. For me, Lyon is the best BB for Narai, Ashitaka being the second, due to their speed and DPM. These reviews have significant amounts of data and stats, plenty to draw your own conclusions. California plays like Arizona but she plays less comfortably owing to her worse fire arcs and even more sluggish handling. I wanna gloat like a happy teaboo, but Florida's health is just too appallingly low for me for me to brag with good conscience. Her lacking an entire Repair Party charge just feels mean. Once you start stacking on any other flaws and they just become unpalatable -- and California's gun handling and reload are some pretty wonky flaws, especially when paired with her slow speed. The totals have gone OVER in 7 of Queens' 11 last games at home. Top Speed: 20.5 knotsTurning Radius: 640mRudder Shift Time: 14.7 seconds4/4 Engine Speed Rate of Turn: 3.7/s. She would have felt immediately tankier but still vulnerable to higher tiered ships. VERDICT: She's squishy -- squishier than the usual tier VII battleship and they struggle a lot with durability. Summary so far: California's agility is absolutely appalling and worse than it had to be. The totals have gone OVER in 3 of Queens' last 5 games. The best that can be said is that California won't be high on the enemy aircraft's priority list. She just isn't a must-have in my fleet, which for me makes her a don't-buy. Would you prefer if they decided based on other CCs instead? I'm not going to waste too much time on this review (she says, and then spends four whole days on it). Certainly can defend herself against carriers with her decent AA. The bot was without camouflage. She conforms to the norms for American battleships. Heres how you can watch Mondays game: UNC-FLORIDA STATE TV, RADIO, AND STREAMING INFORMATION. In closing, I should stress again: Florida is fine. She's not broken. There will be some people who really dig her sniper game play. I'm not one of those people. I like to have the option of getting in close and hitting people with my sword. Florida doesn't let me do that. They are phoenixes that rose from the ashes of Pearl Harbor. In their hot shooting performance, the Tar Heels saw four players make three or more made 3s in a game the first time in program history. Good range for a tier VII battleship, able to reach out to 21.6km with her APRM1 modification. Well, I guess that settles that. Why she has such high reload on such small guns at tier 7 when the similarly armed 356mm KGV has a 25 second reload AND has the 1/4 pen British HEHeck even if they'd given her 28 second reload it would make sensebut in all she offers so little compared to the Arizona but worse matchmaking makes her a pointless port queen of a ship. WebFlorida has an improved dispersion formula, but poor sigma. Double Down, Ohio! They need radar to have some limitation - be it not going through rocks or only working for the ship using it (and only mini map spots for the team). Furthermore, it's not going to put off a determined tier VIII carrier even for a moment. For example, I loved the Hipper class and Prinz Eugen while most view them as meh at best. That fact has lingered with me but perhaps I can make her work better than most. The totals have gone OVER in 3 of Queens' last 5 games. So you can largely forget about getting anywhere fast. She can contribute. Yes, Florida is much cheaper than California because the cost of living is just 1% higher than the national average. I bought the super Pershing in Tanks.. opps. But seeing how she was being released reminded me of why I write these reviews in the first place: To protect other players from making bad purchases. California has a boring ol' 14% healed over 28s, not the 16.8% of the KGVs and Hood, the 40% Nelson or even Colorado's 18.48%. Maybe Repair Party needs to be a little less unique on cruisers, other than UK zombie type or other such quirks. I'm getting a lot of mileage out of this graphic. This speaks a lot to how badly the skill system needs to be reworked given how optimized skill choices have become. VERDICT: Honestly, some of the best AA defence we've seen in a long time. I'm kinda shocked. She could have ended up like Poltava with a max of 4 charges of heals. Her carry potential is limited. While expert players can flex a lot of their in-game knowledge to get more out of Florida's potential, her defensive limitations thwart most attempts to push aggressively. Her guns don't hit hard enough or fast enough and are foiled by even limited angling. Still, she's a nice support ship. If you want to play a more passive, supporting role, Florida works well, especially against CVs. They'd also have to stop with things like secondary's being a national flavour thing. Hell, if you're a fan of PVE you get an even better deal with most scenarios now being limited to tier VI these days. California's reach partially mitigates this, but only partially. Florida's citadel layout tells you all you really need to know about this ship's durability. The TL:DR is that her citadel abuts against the exterior of her hull and it sits above the waterline. With only 285mm worth of belt protection, this exposed "T-section" of her citadel is stupid-easy to bullseye for waterline-aimed shots from enemy battleships. For 380mm+ AP shells aimed at her bows, her transverse bulkhead is almost as vulnerable. Unfortunately she can't really take advantage as well as another battleship might because of her slowness. According to FBI data, there were a total of 1.3 million violent offenses reported in 2020, or 388 for every 100,000 people -- a 5% increase from 2019. I wish this could have meant more than it does. Other than Shimakaze (which needs it only really on it's stock torps) the old IJN torp line needs the range it's torps are spotted back down to the same levels as every other nation not using DWT's, or at least cut in half or reduced to .1 over. Wargaming burned me once too often in World of Tanks. Florida's upgrade choices are pretty dull. However this gap isn't quite as pronounced as the difference in speed would suggest as Arizona has higher Krupp, a coefficient WG uses to directly modify penetration values. The property tax in Florida averages at 0.98% whereas in California it is 0.73%. Flak Bursts: 5 explosions for 1,400 damage per blast at 3.5km to 5.8km.Long Ranged (up to 5.8km): 137 dps at 75% accuracyMedium Ranged (up to 3.5km): 364 dps at 75% accuracyShort Ranged (up to 2.0km): 490dps at 70% accuracy. She's just not fun and you can get a similar (and better!) Looking at the charts, i'm surprised how average Poltava is. Queens are 9-8 in their road games against the spread. In order to land citadel hits, shells must contend with her 35mm anti-torpedo bulge then her 343mm belt and finally her 44mm citadel wall. March 1, 2023 10:00 am CT. Auburn baseball plays Florida A&M on Wednesday evening, and if youre wondering how you can watch the action live, youve come to the right place. Those are my sentiments to the silent warriors. They are truly the ones that really profoundly had (has) an effect to the mass public, unlike the affect the Whiskey Golf tries to show in their own efforts. She doesn't get access to Aiming Systems Modification 1 to reduce her main battery gun dispersion. While tier VI carriers have to respect your AA firepower they can still strike you. California faces a lot more opponents that can easily best her extremity and deck armour -- not only with battleship caliber AP but also HE spam from cruisers with enough base penetration to out-muscle her structural protection. The following is a review of California, the tier VII American battleship. This ship has been provided to me by Wargaming for evaluation purposes - Queens are 2-3 in their last 5 games. Yet CDC data indicates that California's death rate is gaining ground on Florida, with seven-day average daily deaths at 1.4 per 100,000 residents, compared to This is why I prefer Lyon over them, but Gnei/Sharn are quite good for Narai too. We already got that game play and at a better price and matchmaking. Now, Republican Florida Gov. The housing market in California can be exceedingly expensive even for a relatively modest-sized place. The Florida at tier VII is based on the North Carolina-class of battleships as it was initially designed. After World War I, to stop the naval arms race that was raging between the different nations, multiple treaties were signed, including the Washington Naval Treaty of 1922 and the Second London Naval Treaty of 1936. Summary so far: You're buying a longer-ranged Arizona. Florida man, Florida man Guess the tune. The following is a review of USS Florida, the tier VII American premium battleship. I did not pay fo I for one wouldn't have spent a nickel on your game without her. in other words, you are more likely to find claifornians in claifornia than floridians in florida Build for fire-resistance first, then double back for your other skills. Gnei/Sharn is possibly more fun (depends on each person), but their guns are a lot less punchy compared to Lyon/Ashitaka, so you need to effectively use your torps. I've sorted these ships by the formula I like to use (DPS x [range-1km]) to give a better, but not entirely accurate, impression of AA effectiveness -- the logic being that longer range AA is better than shorter range AA. (37% damage reduction for Arizona vs 36% for California). Thx mouse. And another premium ship to skip, even Zoup has a different opinion. ET. The average cost of living in Florida is about experience with Arizona down at tier VI. Were it me at the helm of California's project, if improving her offense was off the table I would have done something here. Take these values with a pinch of salt. This is not accounting for such factors as accuracy, penetration, overmatch, normalization, etc. In terms of raw DPM, yes, Florida lags behind. She's also hurting when it comes to overmatching targets, especially when she's middle or bottom tier. However, her penetration is decent and her accuracy is good, offsetting these factors somewhat but only against select targets. More on this later. "Ooh, 1.9 sigma with twelve guns? AP penetration is more of a contentious issue for Florida. You need to play a total of 20 battles to post in this section. Something not really mentioned is her torpedo protection, though probably not needed due to her low HP. That 26% really doesn't amount to much as even a single torpedo from any of the ships you face there will hurt, especially if it hits an unprotected spot. You will need to avoid being torpedoed with her much more than any other BB. A salvo from the Campbeltown will cripple you, even if it all goes into the torpedo belt. Eat a salvo from the Farragut, and you are going to be in very bad shape. A salvo from Gallant will pretty much end your run. If either Farragut or Gallant hit you with a full (both launchers) salvo, your run is over, even at 100%. Thus cutting through all of the crap, California's only significant change is her range increase over Arizona and she pays for this with truly appalling gun fire arcs. Both wins and 109k average damage. Once again, here are some dispersion tests. You see, the normal American tech-tree battleships have an artificial boost added to their engines -- they don't bleed speed like normal battleships do. But given CA's epic history, it does irritate me to see so much love lavished on their napkinwaffe RU BB and KM CV lines, while CA gets this treatment. She doesn't have boosted HE shell damage the way Japanese and British battleships do, so she's kind of lackluster there. I'm left to wonder what the point of California's design implementation as is. Her stern is made up of composite layers of armour beneath the 26mm outer shell in a similar vein to Giulio Cesare's bow. USS California's inclusion in World of Warships bothers me on so many levels. The following is a review of USS Florida, the tier VII American premium battleship. The moneyline odds say Florida has a 62.3% chance of winning this game. I think they are some of the most interesting warships of the Second World War. Big, punchy guns are a must. I prefer durability to agility, but I need one of those two elements to be present. If a battleship can't manage these things, they've got a big, uphill battle to win my affections. Some of them still manage it. Scharnhorst, for example, doesn't have the main battery guns to wow me, but she still pulls off a win between her secondaries, fish and the combination of speed and tankiness. I've tried to keep an open mind while play testing Florida, but good gravy, my time in her has not been pleasant. I'm under no illusions that this is very clearly a me problem. Florida herself is a well balanced ship. I just hate her. She doesn't have any one element of this trifecta that I enjoy in my battleships. It's worth being said: Arizona over-performs at her tier. Fair enough. Granted I have California too (mostly due to 1. Historical Ship and 2. Native Californian) but she is a slow girl relegated to sitting If you swapped out Florida's 25mm bow and stern for 26mm versions, she'd be a perfectly normal tier VII battleship. The moneyline odds say Florida has a 62.3% chance of winning this game. Carriers must anticipate that she will always have Defensive AA Fire ready and it's best to bait its use by ducking in and out of her 5.8km bubble and then waiting it out, even if she's not your primary target. Florida is effectively a no-fly zone for tier VI carriers because of this consumable and raw AA power combination which is a pretty impressive boast. Add on a catapult fighter and Florida duplicates this for tier VIII carriers too, at least until she comes under sustained HE attack.

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wows california vs florida